Rotated And Scaled

var config = {
    type: Phaser.WEBGL,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload ()
{
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
    this.load.atlas('cards', 'assets/atlas/cards.png', 'assets/atlas/cards.json');
}

function create ()
{
    var image = this.add.image(400, 300, 'cards', 'clubsKing');

    //  Rotate it
    image.setAngle(45);

    //  Scale it
    image.setScale(2);

    //  Make interactive
    image.setInteractive();

    //  Make draggable
    this.input.setDraggable(image);

    this.input.on('dragstart', function (pointer, gameObject) {

        this.children.bringToTop(gameObject);

    }, this);

    this.input.on('drag', function (pointe, gameObject, dragX, dragY) {

        gameObject.x = dragX;
        gameObject.y = dragY;

    });

}