var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
input: {
gamepad: true
},
scene: {
preload: preload,
create: create,
update: update
}
};
var sprite;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('sky', 'assets/skies/lightblue.png');
this.load.image('elephant', 'assets/sprites/elephant.png');
}
function create ()
{
this.add.image(0, 0, 'sky').setOrigin(0);
sprite = this.add.sprite(400, 300, 'elephant');
}
function update ()
{
if (this.input.gamepad.total === 0)
{
return;
}
var pad = this.input.gamepad.getPad(0);
if (pad.axes.length)
{
var axisH = pad.axes[0].getValue();
var axisV = pad.axes[1].getValue();
sprite.x += 4 * axisH;
sprite.y += 4 * axisV;
sprite.flipX = (axisH > 0);
}
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
input: {
gamepad: true
},
scene: {
preload: preload,
create: create,
update: update
}
};
var sprite;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('sky', 'assets/skies/lightblue.png');
this.load.image('elephant', 'assets/sprites/elephant.png');
}
function create ()
{
this.add.image(0, 0, 'sky').setOrigin(0);
sprite = this.add.sprite(400, 300, 'elephant');
}
function update ()
{
if (this.input.gamepad.total === 0)
{
return;
}
var pad = this.input.gamepad.getPad(0);
if (pad.axes.length)
{
var axisH = pad.axes[0].getValue();
var axisV = pad.axes[1].getValue();
sprite.x += 4 * axisH;
sprite.y += 4 * axisV;
sprite.flipX = (axisH > 0);
}
}