var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create() {
// Receives every single key down event, regardless of origin or key
this.input.keyboard.on('keydown', function (event) {
console.dir(event);
});
}
var config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: {
create: create
}
};
var game = new Phaser.Game(config);
function create() {
// Receives every single key down event, regardless of origin or key
this.input.keyboard.on('keydown', function (event) {
console.dir(event);
});
}