Load Script

var config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    backgroundColor: '#000',
    scene: {
        preload: preload,
        create: create
    }
};

var game = new Phaser.Game(config);

function preload ()
{
        this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
    this.load.script('fractals', 'assets/loader-tests/fractals.js');
}

function create ()
{
    var texture = this.textures.createCanvas('julia', 800, 600);

    //  These functions are all loaded in the fractals.js script file

    // drawMandelbrot(texture.canvas, texture.context, 64);
    // drawBurningShipFractal(texture.canvas, texture.context, 64);
    drawJulia(texture.canvas, texture.context, 100);

    //  Call this if running under WebGL, or you'll see nothing change
    texture.refresh();

    this.add.image(400, 300, 'julia');
}