var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
debug: false,
gravity: { y: 0 }
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('ball', 'assets/demoscene/doc-ball.png');
}
function create ()
{
var group = this.physics.add.group({
key: 'ball',
frameQuantity: 12,
gridAlign: {
x: 25,
y: 25,
width: 1,
height: 12,
cellWidth: 50,
cellHeight: 50
},
bounceX: 1,
collideWorldBounds: true
});
group.setVelocityX(200, 10);
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
physics: {
default: 'arcade',
arcade: {
debug: false,
gravity: { y: 0 }
}
},
scene: {
preload: preload,
create: create
}
};
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('ball', 'assets/demoscene/doc-ball.png');
}
function create ()
{
var group = this.physics.add.group({
key: 'ball',
frameQuantity: 12,
gridAlign: {
x: 25,
y: 25,
width: 1,
height: 12,
cellWidth: 50,
cellHeight: 50
},
bounceX: 1,
collideWorldBounds: true
});
group.setVelocityX(200, 10);
}