var SceneA = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function SceneA ()
{
Phaser.Scene.call(this, { key: 'sceneA' });
},
create: function ()
{
var sceneB = this.scene.get('sceneB');
this.input.on('pointerup', function () {
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
var frame = sceneB.getImage();
this.add.image(x, y, frame);
}, this);
this.add.text(10, 10, 'Click to get image', { font: '16px Courier', fill: '#00ff00' }).setDepth(1000);
}
});
var SceneB = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function SceneB ()
{
Phaser.Scene.call(this, { key: 'sceneB', active: true });
this.frames;
},
preload: function ()
{
this.load.setPath('assets/sprites/');
this.load.image('amiga-cursor');
this.load.image('aqua_ball');
this.load.image('asuna_by_vali233');
this.load.image('atari130xe');
this.load.image('atari400');
},
create: function ()
{
this.frames = [ 'amiga-cursor', 'aqua_ball', 'asuna_by_vali233', 'atari130xe', 'atari400' ];
},
getImage: function ()
{
return Phaser.Math.RND.pick(this.frames);
}
});
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: [ SceneA, SceneB ]
};
var game = new Phaser.Game(config);
var SceneA = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function SceneA ()
{
Phaser.Scene.call(this, { key: 'sceneA' });
},
create: function ()
{
var sceneB = this.scene.get('sceneB');
this.input.on('pointerup', function () {
var x = Phaser.Math.Between(0, 800);
var y = Phaser.Math.Between(0, 600);
var frame = sceneB.getImage();
this.add.image(x, y, frame);
}, this);
this.add.text(10, 10, 'Click to get image', { font: '16px Courier', fill: '#00ff00' }).setDepth(1000);
}
});
var SceneB = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function SceneB ()
{
Phaser.Scene.call(this, { key: 'sceneB', active: true });
this.frames;
},
preload: function ()
{
this.load.setPath('assets/sprites/');
this.load.image('amiga-cursor');
this.load.image('aqua_ball');
this.load.image('asuna_by_vali233');
this.load.image('atari130xe');
this.load.image('atari400');
},
create: function ()
{
this.frames = [ 'amiga-cursor', 'aqua_ball', 'asuna_by_vali233', 'atari130xe', 'atari400' ];
},
getImage: function ()
{
return Phaser.Math.RND.pick(this.frames);
}
});
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: [ SceneA, SceneB ]
};
var game = new Phaser.Game(config);