var DemoA = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function DemoA ()
{
Phaser.Scene.call(this, { key: 'demoA', active: true });
},
preload: function ()
{
this.load.image('picA', 'assets/pics/lance-overdose-loader-eye.png');
},
create: function ()
{
this.add.image(400, 300, 'picA');
this.input.on('pointerup', function () {
this.scene.moveDown();
}, this);
}
});
var DemoB = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function DemoB ()
{
Phaser.Scene.call(this, { key: 'demoB', active: true });
},
preload: function ()
{
this.load.image('picB', 'assets/pics/sukasuka-chtholly.png');
},
create: function ()
{
this.add.image(400, 500, 'picB');
}
});
var DemoC = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function DemoC ()
{
Phaser.Scene.call(this, { key: 'demoC', active: true });
},
preload: function ()
{
this.load.image('picC', 'assets/pics/titan-mech.png');
},
create: function ()
{
this.add.image(300, 300, 'picC');
}
});
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
parent: 'phaser-example',
scene: [ DemoB, DemoC, DemoA ]
};
var game = new Phaser.Game(config);
var DemoA = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function DemoA ()
{
Phaser.Scene.call(this, { key: 'demoA', active: true });
},
preload: function ()
{
this.load.image('picA', 'assets/pics/lance-overdose-loader-eye.png');
},
create: function ()
{
this.add.image(400, 300, 'picA');
this.input.on('pointerup', function () {
this.scene.moveDown();
}, this);
}
});
var DemoB = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function DemoB ()
{
Phaser.Scene.call(this, { key: 'demoB', active: true });
},
preload: function ()
{
this.load.image('picB', 'assets/pics/sukasuka-chtholly.png');
},
create: function ()
{
this.add.image(400, 500, 'picB');
}
});
var DemoC = new Phaser.Class({
Extends: Phaser.Scene,
initialize:
function DemoC ()
{
Phaser.Scene.call(this, { key: 'demoC', active: true });
},
preload: function ()
{
this.load.image('picC', 'assets/pics/titan-mech.png');
},
create: function ()
{
this.add.image(300, 300, 'picC');
}
});
var config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
parent: 'phaser-example',
scene: [ DemoB, DemoC, DemoA ]
};
var game = new Phaser.Game(config);