class Example extends Phaser.Scene { create () { const dudeData = [ '.......3.....', '......333....', '....5343335..', '...332333333.', '..33333333333', '..37773337773', '..38587778583', '..38588888583', '..37888888873', '...333333333.', '.F....5556...', '3E34.6757.6..', '.E.55.666.5..', '......777.5..', '.....6..7....', '.....7..7....' ]; this.textures.generate('dude', { data: dudeData, pixelWidth: 4, pixelHeight: 4 }); this.add.image(400, 300, 'dude').setScale(8).setAlpha(0.4); // Add a bunch of images that all use the same texture for (var i = 0; i < 12; i++) { this.launch(i); } } launch (i) { const image = this.add.image(48 + i * 64, 32, 'dude'); this.tweens.add({ targets: image, y: 550, delay: i * 100, ease: "Power1", repeat: -1, yoyo: true }); } } const config = { type: Phaser.CANVAS, parent: 'phaser-example', width: 800, height: 600, pixelArt: true, scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const dudeData = [ '.......3.....', '......333....', '....5343335..', '...332333333.', '..33333333333', '..37773337773', '..38587778583', '..38588888583', '..37888888873', '...333333333.', '.F....5556...', '3E34.6757.6..', '.E.55.666.5..', '......777.5..', '.....6..7....', '.....7..7....' ]; this.textures.generate('dude', { data: dudeData, pixelWidth: 4, pixelHeight: 4 }); this.add.image(400, 300, 'dude').setScale(8).setAlpha(0.4); // Add a bunch of images that all use the same texture for (var i = 0; i < 12; i++) { this.launch(i); } } launch (i) { const image = this.add.image(48 + i * 64, 32, 'dude'); this.tweens.add({ targets: image, y: 550, delay: i * 100, ease: "Power1", repeat: -1, yoyo: true }); } } const config = { type: Phaser.CANVAS, parent: 'phaser-example', width: 800, height: 600, pixelArt: true, scene: Example }; const game = new Phaser.Game(config);