var config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', pixelArt: true, scene: { preload: preload, create: create, update: update } }; var controls; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.tilemapTiledJSON('map', 'assets/tilemaps/maps/super-mario.json'); this.load.image('tiles', 'assets/tilemaps/tiles/super-mario.png'); } function create () { var map = this.make.tilemap({ key: 'map' }); var tileset = map.addTilesetImage('SuperMarioBros-World1-1', 'tiles'); var layer = map.createLayer('World1', tileset, 100, 200); // Map size layer.width = 400; var cursors = this.input.keyboard.createCursorKeys(); var controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, speed: 0.5 }; controls = new Phaser.Cameras.Controls.FixedKeyControl(controlConfig); this.cameras.main.setBounds(0, 0, layer.x + layer.width, 0); } function update (time, delta) { controls.update(delta); }
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var config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', pixelArt: true, scene: { preload: preload, create: create, update: update } }; var controls; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.tilemapTiledJSON('map', 'assets/tilemaps/maps/super-mario.json'); this.load.image('tiles', 'assets/tilemaps/tiles/super-mario.png'); } function create () { var map = this.make.tilemap({ key: 'map' }); var tileset = map.addTilesetImage('SuperMarioBros-World1-1', 'tiles'); var layer = map.createLayer('World1', tileset, 100, 200); // Map size layer.width = 400; var cursors = this.input.keyboard.createCursorKeys(); var controlConfig = { camera: this.cameras.main, left: cursors.left, right: cursors.right, speed: 0.5 }; controls = new Phaser.Cameras.Controls.FixedKeyControl(controlConfig); this.cameras.main.setBounds(0, 0, layer.x + layer.width, 0); } function update (time, delta) { controls.update(delta); }