var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000000',
parent: 'phaser-example',
pixelArt: true,
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var map;
var marker;
var propertiesText;
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
// this.load.tilemapTiledJSON('map', 'assets/tilemaps/maps/tile_properties-v12.json');
this.load.tilemapTiledJSON('map', 'assets/tilemaps/maps/tile_properties.json');
this.load.image('tiles', 'assets/tilemaps/tiles/gridtiles.png');
}
function create ()
{
map = this.make.tilemap({ key: 'map' });
var tileset = map.addTilesetImage('tiles');
var layer = map.createLayer('Tile Layer 1', tileset, 0, 0);
marker = this.add.graphics();
marker.lineStyle(3, 0xffffff, 1);
marker.strokeRect(0, 0, map.tileWidth, map.tileHeight);
var help = this.add.text(16, 500, 'Click on a tile to view its properties.', {
font: '20px Arial',
fill: '#ffffff'
});
help.setScrollFactor(0);
propertiesText = this.add.text(16, 540, 'Properties: ', {
fontSize: '18px',
fill: '#ffffff'
});
}
function update (time, delta)
{
var worldPoint = this.input.activePointer.positionToCamera(this.cameras.main);
// Rounds down to nearest tile
var pointerTileX = map.worldToTileX(worldPoint.x);
var pointerTileY = map.worldToTileY(worldPoint.y);
// Snap to tile coordinates, but in world space
marker.x = map.tileToWorldX(pointerTileX);
marker.y = map.tileToWorldY(pointerTileY);
if (this.input.manager.activePointer.isDown)
{
var tile = map.getTileAt(pointerTileX, pointerTileY);
if (tile)
{
// Note: JSON.stringify will convert the object tile properties to a string
propertiesText.setText('Properties: ' + JSON.stringify(tile.properties));
tile.properties.viewed = true;
}
}
}
var config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#000000',
parent: 'phaser-example',
pixelArt: true,
scene: {
preload: preload,
create: create,
update: update
}
};
var game = new Phaser.Game(config);
var map;
var marker;
var propertiesText;
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
// this.load.tilemapTiledJSON('map', 'assets/tilemaps/maps/tile_properties-v12.json');
this.load.tilemapTiledJSON('map', 'assets/tilemaps/maps/tile_properties.json');
this.load.image('tiles', 'assets/tilemaps/tiles/gridtiles.png');
}
function create ()
{
map = this.make.tilemap({ key: 'map' });
var tileset = map.addTilesetImage('tiles');
var layer = map.createLayer('Tile Layer 1', tileset, 0, 0);
marker = this.add.graphics();
marker.lineStyle(3, 0xffffff, 1);
marker.strokeRect(0, 0, map.tileWidth, map.tileHeight);
var help = this.add.text(16, 500, 'Click on a tile to view its properties.', {
font: '20px Arial',
fill: '#ffffff'
});
help.setScrollFactor(0);
propertiesText = this.add.text(16, 540, 'Properties: ', {
fontSize: '18px',
fill: '#ffffff'
});
}
function update (time, delta)
{
var worldPoint = this.input.activePointer.positionToCamera(this.cameras.main);
// Rounds down to nearest tile
var pointerTileX = map.worldToTileX(worldPoint.x);
var pointerTileY = map.worldToTileY(worldPoint.y);
// Snap to tile coordinates, but in world space
marker.x = map.tileToWorldX(pointerTileX);
marker.y = map.tileToWorldY(pointerTileY);
if (this.input.manager.activePointer.isDown)
{
var tile = map.getTileAt(pointerTileX, pointerTileY);
if (tile)
{
// Note: JSON.stringify will convert the object tile properties to a string
propertiesText.setText('Properties: ' + JSON.stringify(tile.properties));
tile.properties.viewed = true;
}
}
}