var config = {
type: Phaser.CANVAS,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
create: create,
update: update
}
};
var timeText;
var game = new Phaser.Game(config);
function create ()
{
timeText = this.add.text(100, 200);
}
function update (time, delta)
{
timeText.setText('Time: ' + time + '\nDelta: ' + delta);
}
var config = {
type: Phaser.CANVAS,
width: 800,
height: 600,
parent: 'phaser-example',
scene: {
create: create,
update: update
}
};
var timeText;
var game = new Phaser.Game(config);
function create ()
{
timeText = this.add.text(100, 200);
}
function update (time, delta)
{
timeText.setText('Time: ' + time + '\nDelta: ' + delta);
}