var config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#010101', parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var container; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('lemming', 'assets/sprites/lemming.png'); } function create () { // Here we've got 1 of each game object: var image = this.add.image(0, 0, 'lemming'); var text = this.add.text(60, 0, 'Oh No!', { font: '16px Courier', fill: '#00ff00' }); container = this.add.container(200, 300, [ image, text ]); } function update () { container.rotation += 0.01; }
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var config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#010101', parent: 'phaser-example', scene: { preload: preload, create: create, update: update } }; var container; var game = new Phaser.Game(config); function preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v355'); this.load.image('lemming', 'assets/sprites/lemming.png'); } function create () { // Here we've got 1 of each game object: var image = this.add.image(0, 0, 'lemming'); var text = this.add.text(60, 0, 'Oh No!', { font: '16px Courier', fill: '#00ff00' }); container = this.add.container(200, 300, [ image, text ]); } function update () { container.rotation += 0.01; }