var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var image1;
var image2;
var image3;
var image4;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('grid', 'assets/pics/debug-grid-1920x1920.png');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
function create ()
{
this.add.image(0, 0, 'grid').setOrigin(0);
image1 = this.add.image(200, 320, 'atari'); // default origin is 0.5 = the center
image2 = this.add.image(400, 320, 'atari').setOrigin(0);
image3 = this.add.image(600, 320, 'atari').setOrigin(0.25, 0.75);
image4 = this.add.image(800, 320, 'atari').setOrigin(1);
}
function update ()
{
image1.rotation += 0.01;
image2.rotation += 0.01;
image3.rotation += 0.01;
image4.rotation += 0.01;
}
var config = {
type: Phaser.AUTO,
parent: 'phaser-example',
scene: {
preload: preload,
create: create,
update: update
}
};
var image1;
var image2;
var image3;
var image4;
var game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('grid', 'assets/pics/debug-grid-1920x1920.png');
this.load.image('atari', 'assets/sprites/atari130xe.png');
}
function create ()
{
this.add.image(0, 0, 'grid').setOrigin(0);
image1 = this.add.image(200, 320, 'atari'); // default origin is 0.5 = the center
image2 = this.add.image(400, 320, 'atari').setOrigin(0);
image3 = this.add.image(600, 320, 'atari').setOrigin(0.25, 0.75);
image4 = this.add.image(800, 320, 'atari').setOrigin(1);
}
function update ()
{
image1.rotation += 0.01;
image2.rotation += 0.01;
image3.rotation += 0.01;
image4.rotation += 0.01;
}