const config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
const game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create ()
{
var marker = this.add.image(100, 100, 'arrow').setAlpha(0.3);
var image = this.add.image(100, 100, 'arrow');
var tween = this.tweens.add({
targets: image,
x: 600,
ease: 'Power1',
duration: 3000,
yoyo: true,
repeat: 1,
onStart: function () { console.log('onStart'); console.log(arguments); },
onComplete: function () { console.log('onComplete'); console.log(arguments); },
onYoyo: function () { console.log('onYoyo'); console.log(arguments); },
onRepeat: function () { console.log('onRepeat'); console.log(arguments); },
});
}
// The callback is always sent a reference to the Tween as the first argument and the targets as the second,
// then whatever you provided in the onStartParams array as the rest
function onYoyoHandler (tween, target)
{
console.log(arguments);
target.toggleFlipX().setAlpha(0.2 + Math.random());
}
const config = {
type: Phaser.WEBGL,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: {
preload: preload,
create: create
}
};
const game = new Phaser.Game(config);
function preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v355');
this.load.image('arrow', 'assets/sprites/arrow.png');
}
function create ()
{
var marker = this.add.image(100, 100, 'arrow').setAlpha(0.3);
var image = this.add.image(100, 100, 'arrow');
var tween = this.tweens.add({
targets: image,
x: 600,
ease: 'Power1',
duration: 3000,
yoyo: true,
repeat: 1,
onStart: function () { console.log('onStart'); console.log(arguments); },
onComplete: function () { console.log('onComplete'); console.log(arguments); },
onYoyo: function () { console.log('onYoyo'); console.log(arguments); },
onRepeat: function () { console.log('onRepeat'); console.log(arguments); },
});
}
// The callback is always sent a reference to the Tween as the first argument and the targets as the second,
// then whatever you provided in the onStartParams array as the rest
function onYoyoHandler (tween, target)
{
console.log(arguments);
target.toggleFlipX().setAlpha(0.2 + Math.random());
}