class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('ball', 'assets/sprites/chunk.png');
}
create ()
{
const triangle1 = new Phaser.Geom.Triangle.BuildEquilateral(200, 90, 280);
const group1 = this.add.group({ key: 'ball', frameQuantity: 64 });
Phaser.Actions.PlaceOnTriangle(group1.getChildren(), triangle1);
const triangle2 = new Phaser.Geom.Triangle.BuildRight(400, 500, 300, 200);
const group2 = this.add.group({ key: 'ball', frameQuantity: 64 });
Phaser.Actions.PlaceOnTriangle(group2.getChildren(), triangle2);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('ball', 'assets/sprites/chunk.png');
}
create ()
{
const triangle1 = new Phaser.Geom.Triangle.BuildEquilateral(200, 90, 280);
const group1 = this.add.group({ key: 'ball', frameQuantity: 64 });
Phaser.Actions.PlaceOnTriangle(group1.getChildren(), triangle1);
const triangle2 = new Phaser.Geom.Triangle.BuildRight(400, 500, 300, 200);
const group2 = this.add.group({ key: 'ball', frameQuantity: 64 });
Phaser.Actions.PlaceOnTriangle(group2.getChildren(), triangle2);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);