class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/textures/soil.png');
this.load.image('tree', 'assets/sprites/tree.png');
}
create ()
{
this.add.tileSprite(400, 300, 800, 600, 'bg').setTileScale(0.25);
const circle = new Phaser.Geom.Circle(400, 300, 220);
const trees = [];
for (let i = 0; i < 32; i++)
{
trees.push(this.add.image(0, 0, 'tree'));
}
Phaser.Actions.PlaceOnCircle(trees, circle);
// Depth sort based on y value
trees.forEach(tree => {
tree.setDepth(tree.y);
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
pixelArt: true,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('bg', 'assets/textures/soil.png');
this.load.image('tree', 'assets/sprites/tree.png');
}
create ()
{
this.add.tileSprite(400, 300, 800, 600, 'bg').setTileScale(0.25);
const circle = new Phaser.Geom.Circle(400, 300, 220);
const trees = [];
for (let i = 0; i < 32; i++)
{
trees.push(this.add.image(0, 0, 'tree'));
}
Phaser.Actions.PlaceOnCircle(trees, circle);
// Depth sort based on y value
trees.forEach(tree => {
tree.setDepth(tree.y);
});
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
pixelArt: true,
scene: Example
};
const game = new Phaser.Game(config);