class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('CherilPerils', 'assets/tests/camera/CherilPerils.png'); } create () { this.add.image(0, 0, 'CherilPerils'); this.cameras.main.setViewport(5, 5, 390, 290); this.fadeCamera = this.cameras.add(405, 5, 390, 290); this.flashCamera = this.cameras.add(5, 305, 390, 290); this.shakeCamera = this.cameras.add(405, 305, 390, 290); this.fadeCamera.fade(2000); this.flashCamera.flash(1000); } update () { // flashCamera.flash(750); this.shakeCamera.shake(1000, 0.025); if (this.fadeCamera.fadeEffect.alpha >= 1) { this.fadeCamera.fadeEffect.alpha = 0; this.fadeCamera.fade(2000); } } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', scene: Example, width: 800, height: 600 }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('CherilPerils', 'assets/tests/camera/CherilPerils.png'); } create () { this.add.image(0, 0, 'CherilPerils'); this.cameras.main.setViewport(5, 5, 390, 290); this.fadeCamera = this.cameras.add(405, 5, 390, 290); this.flashCamera = this.cameras.add(5, 305, 390, 290); this.shakeCamera = this.cameras.add(405, 305, 390, 290); this.fadeCamera.fade(2000); this.flashCamera.flash(1000); } update () { // flashCamera.flash(750); this.shakeCamera.shake(1000, 0.025); if (this.fadeCamera.fadeEffect.alpha >= 1) { this.fadeCamera.fadeEffect.alpha = 0; this.fadeCamera.fade(2000); } } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', scene: Example, width: 800, height: 600 }; const game = new Phaser.Game(config);