class Example extends Phaser.Scene
{
constructor ()
{
super();
}
create ()
{
const color1 = Phaser.Display.Color.HexStringToColor('#ff00ff');
console.log(color1);
const color2 = Phaser.Display.Color.HexStringToColor('#0155dd');
console.log(color2);
const color3 = Phaser.Display.Color.HexStringToColor('#03f');
console.log(color3);
const color4 = Phaser.Display.Color.HexStringToColor('#FFAAEE');
console.log(color4);
}
}
const config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
create ()
{
const color1 = Phaser.Display.Color.HexStringToColor('#ff00ff');
console.log(color1);
const color2 = Phaser.Display.Color.HexStringToColor('#0155dd');
console.log(color2);
const color3 = Phaser.Display.Color.HexStringToColor('#03f');
console.log(color3);
const color4 = Phaser.Display.Color.HexStringToColor('#FFAAEE');
console.log(color4);
}
}
const config = {
type: Phaser.CANVAS,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);