class Example extends Phaser.Scene
{
constructor ()
{
super();
}
create ()
{
const color1 = new Phaser.Display.Color(100, 0, 0);
const color2 = new Phaser.Display.Color(100, 0, 0);
const rect1 = this.add.rectangle(200, 300, 200, 400, color1.color);
const rect2 = this.add.rectangle(420, 300, 200, 400, color2.color);
this.input.on('pointerup', function () {
// lighten the color by 10%
color2.lighten(10);
rect2.setFillStyle(color2.color);
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
create ()
{
const color1 = new Phaser.Display.Color(100, 0, 0);
const color2 = new Phaser.Display.Color(100, 0, 0);
const rect1 = this.add.rectangle(200, 300, 200, 400, color1.color);
const rect2 = this.add.rectangle(420, 300, 200, 400, color2.color);
this.input.on('pointerup', function () {
// lighten the color by 10%
color2.lighten(10);
rect2.setFillStyle(color2.color);
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);