class Example extends Phaser.Scene { constructor () { super(); } create () { const text1 = this.add.text(100, 100, 'Phaser Text with Tint'); text1.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000); const text2 = this.add.text(100, 200, 'Phaser Text with Tint', { font: '64px Arial' }); text2.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000); const text3 = this.add.text(100, 400, 'Phaser Text with Tint Fill', { font: '64px Arial' }); text3.setTintFill(0xff00ff, 0xff00ff, 0x0000ff, 0x0000ff); } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);
Scan to open on your mobile device
class Example extends Phaser.Scene { constructor () { super(); } create () { const text1 = this.add.text(100, 100, 'Phaser Text with Tint'); text1.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000); const text2 = this.add.text(100, 200, 'Phaser Text with Tint', { font: '64px Arial' }); text2.setTint(0xff00ff, 0xffff00, 0x0000ff, 0xff0000); const text3 = this.add.text(100, 400, 'Phaser Text with Tint Fill', { font: '64px Arial' }); text3.setTintFill(0xff00ff, 0xff00ff, 0x0000ff, 0x0000ff); } } const config = { type: Phaser.WEBGL, parent: 'phaser-example', width: 800, height: 600, scene: [ Example ] }; const game = new Phaser.Game(config);