class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('plush', 'assets/pics/profil-sad-plush.png');
}
create ()
{
let i = 0;
this.events.on('addImage', function () {
var x = Phaser.Math.Between(100, 700);
var y = Phaser.Math.Between(100, 500);
this.add.image(x, y, 'plush');
i++;
if (i === 5)
{
// Remove the event after 5 calls.
// By not providing a handler it will clear ALL 'addImage' listeners.
this.events.off('addImage');
}
}, this);
// Emit the event 10 times
for (var e = 0; e < 10; e++)
{
this.events.emit('addImage');
}
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
constructor ()
{
super();
}
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('plush', 'assets/pics/profil-sad-plush.png');
}
create ()
{
let i = 0;
this.events.on('addImage', function () {
var x = Phaser.Math.Between(100, 700);
var y = Phaser.Math.Between(100, 500);
this.add.image(x, y, 'plush');
i++;
if (i === 5)
{
// Remove the event after 5 calls.
// By not providing a handler it will clear ALL 'addImage' listeners.
this.events.off('addImage');
}
}, this);
// Emit the event 10 times
for (var e = 0; e < 10; e++)
{
this.events.emit('addImage');
}
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);