class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/neotokyo-ai.jpg'); } create () { const sprite = this.add.image(400, 300, 'pic'); const fx = sprite.preFX.addPixelate(-1); this.add.text(10, 10, '[W] Increase Pixelate\n[S] Decrease Pixelate').setResolution(window.devicePixelRatio).setShadow(2, 2); const amount = this.add.text(790, 10, 'FX.amount: -1').setResolution(window.devicePixelRatio).setOrigin(1, 0).setShadow(2, 2); this.input.keyboard.on('keydown-W', () => { fx.amount++; amount.setText(`FX.amount: ${fx.amount}`); }); this.input.keyboard.on('keydown-S', () => { if (fx.amount > -1) { fx.amount--; amount.setText(`FX.amount: ${fx.amount}`); } }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/neotokyo-ai.jpg'); } create () { const sprite = this.add.image(400, 300, 'pic'); const fx = sprite.preFX.addPixelate(-1); this.add.text(10, 10, '[W] Increase Pixelate\n[S] Decrease Pixelate').setResolution(window.devicePixelRatio).setShadow(2, 2); const amount = this.add.text(790, 10, 'FX.amount: -1').setResolution(window.devicePixelRatio).setOrigin(1, 0).setShadow(2, 2); this.input.keyboard.on('keydown-W', () => { fx.amount++; amount.setText(`FX.amount: ${fx.amount}`); }); this.input.keyboard.on('keydown-S', () => { if (fx.amount > -1) { fx.amount--; amount.setText(`FX.amount: ${fx.amount}`); } }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000000', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);