class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/anime-ai.jpg'); this.load.image('test', 'assets/sprites/phaser3-logo.png'); } create () { const bg = this.add.image(400, 300, 'pic'); const logo = this.add.image(400, 500, 'test'); const fx = bg.preFX.addVignette(0.5, 0.5, 0, 0.5); const fx2 = logo.preFX.addVignette(0.5, 0.5, 0, 0.2); const text = this.add.text(10, 10, 'FX.Vignette.radius: 0'); this.tweens.add({ targets: [ fx, fx2 ], radius: 1, duration: 4000, yoyo: true, loop: -1, hold: 1000, onUpdate: () => { text.setText(`FX.Vignette.radius: ${fx.radius}`); } }); this.tweens.add({ targets: logo, y: 550, duration: 1000, yoyo: true, loop: -1, ease: 'sine.inout' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000000', parent: 'phaser-example', scene: Example }; let game = new Phaser.Game(config);
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class Example extends Phaser.Scene { constructor () { super(); } preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('pic', 'assets/pics/anime-ai.jpg'); this.load.image('test', 'assets/sprites/phaser3-logo.png'); } create () { const bg = this.add.image(400, 300, 'pic'); const logo = this.add.image(400, 500, 'test'); const fx = bg.preFX.addVignette(0.5, 0.5, 0, 0.5); const fx2 = logo.preFX.addVignette(0.5, 0.5, 0, 0.2); const text = this.add.text(10, 10, 'FX.Vignette.radius: 0'); this.tweens.add({ targets: [ fx, fx2 ], radius: 1, duration: 4000, yoyo: true, loop: -1, hold: 1000, onUpdate: () => { text.setText(`FX.Vignette.radius: ${fx.radius}`); } }); this.tweens.add({ targets: logo, y: 550, duration: 1000, yoyo: true, loop: -1, ease: 'sine.inout' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#000000', parent: 'phaser-example', scene: Example }; let game = new Phaser.Game(config);