class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics();
graphics.fillGradientStyle(0xff0000, 0x00ff00, 0xff0000, 0xffff00, 1);
graphics.beginPath();
graphics.moveTo(400, 100);
graphics.lineTo(200, 278);
graphics.lineTo(340, 430);
graphics.lineTo(650, 300);
graphics.lineTo(700, 180);
graphics.lineTo(600, 80);
graphics.closePath();
graphics.fillPath();
}
}
const config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics();
graphics.fillGradientStyle(0xff0000, 0x00ff00, 0xff0000, 0xffff00, 1);
graphics.beginPath();
graphics.moveTo(400, 100);
graphics.lineTo(200, 278);
graphics.lineTo(340, 430);
graphics.lineTo(650, 300);
graphics.lineTo(700, 180);
graphics.lineTo(600, 80);
graphics.closePath();
graphics.fillPath();
}
}
const config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);