class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics();
graphics.fillStyle(0x00ff00, 1);
graphics.beginPath();
graphics.moveTo(200, 200);
graphics.lineTo(300, 300);
graphics.lineTo(200, 400);
graphics.lineTo(200, 200);
graphics.moveTo(500, 200);
graphics.lineTo(600, 300);
graphics.lineTo(500, 400);
graphics.lineTo(500, 200);
graphics.fillPath();
}
}
const config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
const graphics = this.add.graphics();
graphics.fillStyle(0x00ff00, 1);
graphics.beginPath();
graphics.moveTo(200, 200);
graphics.lineTo(300, 300);
graphics.lineTo(200, 400);
graphics.lineTo(200, 200);
graphics.moveTo(500, 200);
graphics.lineTo(600, 300);
graphics.lineTo(500, 400);
graphics.lineTo(500, 200);
graphics.fillPath();
}
}
const config = {
width: 800,
height: 600,
type: Phaser.WEBGL,
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);