class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.fillStyle(0x00ff00, 1); graphics.beginPath(); graphics.moveTo(200, 200); graphics.lineTo(300, 300); graphics.lineTo(200, 400); graphics.lineTo(200, 200); graphics.moveTo(500, 200); graphics.lineTo(600, 300); graphics.lineTo(500, 400); graphics.lineTo(500, 200); graphics.fillPath(); } } const config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.fillStyle(0x00ff00, 1); graphics.beginPath(); graphics.moveTo(200, 200); graphics.lineTo(300, 300); graphics.lineTo(200, 400); graphics.lineTo(200, 200); graphics.moveTo(500, 200); graphics.lineTo(600, 300); graphics.lineTo(500, 400); graphics.lineTo(500, 200); graphics.fillPath(); } } const config = { width: 800, height: 600, type: Phaser.WEBGL, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);