class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.lineStyle(4, 0x00ff00, 1); graphics.strokeRect(32, 32, 256, 256); graphics.fillStyle(0xff0000, 0.8); graphics.fillCircle(260, 260, 120); graphics.lineStyle(4, 0xff00ff, 1); graphics.strokeEllipse(400, 300, 200, 128); // graphics.setAlpha(0.5); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.lineStyle(4, 0x00ff00, 1); graphics.strokeRect(32, 32, 256, 256); graphics.fillStyle(0xff0000, 0.8); graphics.fillCircle(260, 260, 120); graphics.lineStyle(4, 0xff00ff, 1); graphics.strokeEllipse(400, 300, 200, 128); // graphics.setAlpha(0.5); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);