class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.fillStyle(0xffff00, 1); graphics.fillRect(100, 100, 256, 256); graphics.fillStyle(0xff00ff, 0.5); graphics.fillRect(300, 200, 256, 256); graphics.fillStyle(0x00ff00, 1); graphics.fillTriangle(200, 200, 400, 50, 500, 300); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); graphics.fillStyle(0xffff00, 1); graphics.fillRect(100, 100, 256, 256); graphics.fillStyle(0xff00ff, 0.5); graphics.fillRect(300, 200, 256, 256); graphics.fillStyle(0x00ff00, 1); graphics.fillTriangle(200, 200, 400, 50, 500, 300); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);