class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('phaser', 'assets/sprites/phaser2.png'); } create () { const group = this.add.group(); // Create a Sprite via the group. // The Sprite is added to the Scene display list, and to the group, at the same time. group.create(400, 300, 'phaser'); // The above is a short-cut for: // var sprite = this.add.sprite(400, 300, 'phaser'); // group.add(sprite); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('phaser', 'assets/sprites/phaser2.png'); } create () { const group = this.add.group(); // Create a Sprite via the group. // The Sprite is added to the Scene display list, and to the group, at the same time. group.create(400, 300, 'phaser'); // The above is a short-cut for: // var sprite = this.add.sprite(400, 300, 'phaser'); // group.add(sprite); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);