class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('brush', 'assets/sprites/brush1.png');
}
create ()
{
const rt = this.add.renderTexture(400, 300, 800, 600);
const brush = this.textures.getFrame('brush');
const hsv = Phaser.Display.Color.HSVColorWheel();
let i = 0;
this.input.on('pointermove', pointer =>
{
if (pointer.isDown)
{
rt.draw(brush, pointer.x - 32, pointer.y - 32, 1, hsv[i].color);
i++;
if (i === 360)
{
i = 0;
}
}
}, this);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
preload ()
{
this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
this.load.image('brush', 'assets/sprites/brush1.png');
}
create ()
{
const rt = this.add.renderTexture(400, 300, 800, 600);
const brush = this.textures.getFrame('brush');
const hsv = Phaser.Display.Color.HSVColorWheel();
let i = 0;
this.input.on('pointermove', pointer =>
{
if (pointer.isDown)
{
rt.draw(brush, pointer.x - 32, pointer.y - 32, 1, hsv[i].color);
i++;
if (i === 360)
{
i = 0;
}
}
}, this);
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);