class Example extends Phaser.Scene { rt; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bubble', 'assets/particles/bubble.png'); this.load.image('dude', 'assets/sprites/phaser-dude.png'); } create () { this.rt = this.make.renderTexture({ width: 100, height: 100 }, false); this.rt.draw('bubble', 0, 0); this.rt.draw('dude', 20, 14); const t = this.rt.saveTexture('bubbleboy'); for (let i = 0; i < 100; i++) { this.add.image(Phaser.Math.Between(100, 700), Phaser.Math.Between(100, 500), 'bubbleboy'); } } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { rt; preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bubble', 'assets/particles/bubble.png'); this.load.image('dude', 'assets/sprites/phaser-dude.png'); } create () { this.rt = this.make.renderTexture({ width: 100, height: 100 }, false); this.rt.draw('bubble', 0, 0); this.rt.draw('dude', 20, 14); const t = this.rt.saveTexture('bubbleboy'); for (let i = 0; i < 100; i++) { this.add.image(Phaser.Math.Between(100, 700), Phaser.Math.Between(100, 500), 'bubbleboy'); } } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: Example }; const game = new Phaser.Game(config);