class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bubble', 'assets/particles/bubble.png'); this.load.image('dude', 'assets/sprites/phaser-dude.png'); } create () { const bubble = this.add.image(0, 0, 'bubble'); const dude = this.add.image(0, 0, 'dude'); const rt = this.add.renderTexture(400, 300, 64, 64); rt.draw(bubble, 32, 32); rt.draw(dude, 32, 32); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('bubble', 'assets/particles/bubble.png'); this.load.image('dude', 'assets/sprites/phaser-dude.png'); } create () { const bubble = this.add.image(0, 0, 'bubble'); const dude = this.add.image(0, 0, 'dude'); const rt = this.add.renderTexture(400, 300, 64, 64); rt.draw(bubble, 32, 32); rt.draw(dude, 32, 32); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, backgroundColor: '#2d2d88', scene: Example }; const game = new Phaser.Game(config);