class Example extends Phaser.Scene { create () { const circle = new Phaser.Geom.Circle(400, 300, 100); const graphics = this.add.graphics({ fillStyle: { color: 0xff0000 } }); graphics.fillCircleShape(circle); circle.diameter = circle.radius; graphics.fillStyle(0x00ff00); graphics.fillCircleShape(circle); circle.radius = 10; graphics.fillStyle(0x0000ff); graphics.fillCircleShape(circle); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const circle = new Phaser.Geom.Circle(400, 300, 100); const graphics = this.add.graphics({ fillStyle: { color: 0xff0000 } }); graphics.fillCircleShape(circle); circle.diameter = circle.radius; graphics.fillStyle(0x00ff00); graphics.fillCircleShape(circle); circle.radius = 10; graphics.fillStyle(0x0000ff); graphics.fillCircleShape(circle); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);