class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 4, color: 0xaa00aa } }); const line = new Phaser.Geom.Line(380, 300, 420, 300); let length = 40; for (let i = 0; i < 30; i++) { graphics.strokeLineShape(line); const normalAngle = Phaser.Geom.Line.NormalAngle(line); Phaser.Geom.Line.SetToAngle(line, line.x2, line.y2, normalAngle, length); length += 20; } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 4, color: 0xaa00aa } }); const line = new Phaser.Geom.Line(380, 300, 420, 300); let length = 40; for (let i = 0; i < 30; i++) { graphics.strokeLineShape(line); const normalAngle = Phaser.Geom.Line.NormalAngle(line); Phaser.Geom.Line.SetToAngle(line, line.x2, line.y2, normalAngle, length); length += 20; } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);