class Example extends Phaser.Scene { y = 0; graphics; rect2; rect1; create () { this.graphics = this.add.graphics({ fillStyle: { color: 0x0000aa } }); this.rect1 = new Phaser.Geom.Rectangle(100, 0, 250, 100); this.rect2 = new Phaser.Geom.Rectangle(450, 0, 250, 100); } update () { this.y += 0.05; this.rect1.y = this.rect2.y = this.y; Phaser.Geom.Rectangle.Ceil(this.rect2); this.graphics.clear(); this.graphics.fillRectShape(this.rect1); this.graphics.fillRectShape(this.rect2); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
Scan to open on your mobile device
class Example extends Phaser.Scene { y = 0; graphics; rect2; rect1; create () { this.graphics = this.add.graphics({ fillStyle: { color: 0x0000aa } }); this.rect1 = new Phaser.Geom.Rectangle(100, 0, 250, 100); this.rect2 = new Phaser.Geom.Rectangle(450, 0, 250, 100); } update () { this.y += 0.05; this.rect1.y = this.rect2.y = this.y; Phaser.Geom.Rectangle.Ceil(this.rect2); this.graphics.clear(); this.graphics.fillRectShape(this.rect1); this.graphics.fillRectShape(this.rect2); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);