class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x0000aa } }); const rect = new Phaser.Geom.Rectangle(350, 250, 100, 100); const text = this.add.text(100, 100, ''); this.input.on('pointermove', pointer => { rect.width = Phaser.Math.FloorTo((pointer.x - 400) * 2, 1, 25); rect.height = Phaser.Math.FloorTo((pointer.y - 300) * 2, 1, 25); Phaser.Geom.Rectangle.CenterOn(rect, 400, 300); text.setText(`Aspect Ratio: ${Phaser.Geom.Rectangle.GetAspectRatio(rect)}`); redraw(); }); redraw(); function redraw () { graphics.clear(); graphics.strokeRectShape(rect); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
Scan to open on your mobile device
class Example extends Phaser.Scene { create () { const graphics = this.add.graphics({ lineStyle: { width: 2, color: 0x0000aa } }); const rect = new Phaser.Geom.Rectangle(350, 250, 100, 100); const text = this.add.text(100, 100, ''); this.input.on('pointermove', pointer => { rect.width = Phaser.Math.FloorTo((pointer.x - 400) * 2, 1, 25); rect.height = Phaser.Math.FloorTo((pointer.y - 300) * 2, 1, 25); Phaser.Geom.Rectangle.CenterOn(rect, 400, 300); text.setText(`Aspect Ratio: ${Phaser.Geom.Rectangle.GetAspectRatio(rect)}`); redraw(); }); redraw(); function redraw () { graphics.clear(); graphics.strokeRectShape(rect); } } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);