class Example extends Phaser.Scene { create () { const triangle = new Phaser.Geom.Triangle(400, 250, 300, 350, 500, 350); const graphics = this.add.graphics(); graphics.lineStyle(3, 0xaa0000); graphics.strokeLineShape(triangle.getLineA()); graphics.lineStyle(3, 0x00aa00); graphics.strokeLineShape(triangle.getLineB()); graphics.lineStyle(3, 0x0000aa); graphics.strokeLineShape(triangle.getLineC()); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const triangle = new Phaser.Geom.Triangle(400, 250, 300, 350, 500, 350); const graphics = this.add.graphics(); graphics.lineStyle(3, 0xaa0000); graphics.strokeLineShape(triangle.getLineA()); graphics.lineStyle(3, 0x00aa00); graphics.strokeLineShape(triangle.getLineB()); graphics.lineStyle(3, 0x0000aa); graphics.strokeLineShape(triangle.getLineC()); } } const config = { width: 800, height: 600, type: Phaser.AUTO, parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);