Rotated And Scaled

class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.atlas('cards', 'assets/atlas/cards.png', 'assets/atlas/cards.json');
    }

    create ()
    {
        const image = this.add.image(400, 300, 'cards', 'clubsKing');

        //  Rotate it
        image.setAngle(45);

        //  Scale it
        image.setScale(2);

        //  Make interactive
        image.setInteractive();

        //  Make draggable
        this.input.setDraggable(image);

        this.input.on('dragstart', function (pointer, gameObject)
        {

            this.children.bringToTop(gameObject);

        }, this);

        this.input.on('drag', (pointe, gameObject, dragX, dragY) =>
        {

            gameObject.x = dragX;
            gameObject.y = dragY;

        });

    }
}

const config = {
    type: Phaser.WEBGL,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: Example
};

const game = new Phaser.Game(config);