class Example extends Phaser.Scene
{
create ()
{
this.add.text(10, 10, 'Enter your name:', { font: '32px Courier', fill: '#ffffff' });
const textEntry = this.add.text(10, 50, '', { font: '32px Courier', fill: '#ffff00' });
this.input.keyboard.on('keydown', event =>
{
if (event.keyCode === 8 && textEntry.text.length > 0)
{
textEntry.text = textEntry.text.substr(0, textEntry.text.length - 1);
}
else if (event.keyCode === 32 || (event.keyCode >= 48 && event.keyCode <= 90))
{
textEntry.text += event.key;
}
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene
{
create ()
{
this.add.text(10, 10, 'Enter your name:', { font: '32px Courier', fill: '#ffffff' });
const textEntry = this.add.text(10, 50, '', { font: '32px Courier', fill: '#ffff00' });
this.input.keyboard.on('keydown', event =>
{
if (event.keyCode === 8 && textEntry.text.length > 0)
{
textEntry.text = textEntry.text.substr(0, textEntry.text.length - 1);
}
else if (event.keyCode === 32 || (event.keyCode >= 48 && event.keyCode <= 90))
{
textEntry.text += event.key;
}
});
}
}
const config = {
type: Phaser.AUTO,
parent: 'phaser-example',
width: 800,
height: 600,
scene: Example
};
const game = new Phaser.Game(config);