class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); const color = 0xffff00; const thickness = 2; const alpha = 1; // Events let draw = false; this.input.on('pointerdown', pointer => { draw = true; }); this.input.on('pointerup', () => { draw = false; }); this.input.on('pointermove', pointer => { if (draw) { graphics.clear(); graphics.lineStyle(thickness, color, alpha); graphics.strokeRect(pointer.downX, pointer.downY, pointer.x - pointer.downX, pointer.y - pointer.downY); } }); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { create () { const graphics = this.add.graphics(); const color = 0xffff00; const thickness = 2; const alpha = 1; // Events let draw = false; this.input.on('pointerdown', pointer => { draw = true; }); this.input.on('pointerup', () => { draw = false; }); this.input.on('pointermove', pointer => { if (draw) { graphics.clear(); graphics.lineStyle(thickness, color, alpha); graphics.strokeRect(pointer.downX, pointer.downY, pointer.x - pointer.downX, pointer.y - pointer.downY); } }); } } const config = { type: Phaser.AUTO, parent: 'phaser-example', width: 800, height: 600, scene: Example }; const game = new Phaser.Game(config);