class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('ball', 'assets/sprites/shinyball.png'); } create () { const startPoint = new Phaser.Math.Vector2(50, 260); const controlPoint1 = new Phaser.Math.Vector2(610, 25); const controlPoint2 = new Phaser.Math.Vector2(320, 370); const endPoint = new Phaser.Math.Vector2(735, 550); const curve = new Phaser.Curves.CubicBezier(startPoint, controlPoint1, controlPoint2, endPoint); const graphics = this.add.graphics(); graphics.lineStyle(1, 0xffffff, 1); curve.draw(graphics, 64); const ball = this.add.follower(curve, 50, 260, 'ball'); ball.startFollow({ duration: 3000, yoyo: true, ease: 'Sine.easeInOut' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
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class Example extends Phaser.Scene { preload () { this.load.setBaseURL('https://cdn.phaserfiles.com/v385'); this.load.image('ball', 'assets/sprites/shinyball.png'); } create () { const startPoint = new Phaser.Math.Vector2(50, 260); const controlPoint1 = new Phaser.Math.Vector2(610, 25); const controlPoint2 = new Phaser.Math.Vector2(320, 370); const endPoint = new Phaser.Math.Vector2(735, 550); const curve = new Phaser.Curves.CubicBezier(startPoint, controlPoint1, controlPoint2, endPoint); const graphics = this.add.graphics(); graphics.lineStyle(1, 0xffffff, 1); curve.draw(graphics, 64); const ball = this.add.follower(curve, 50, 260, 'ball'); ball.startFollow({ duration: 3000, yoyo: true, ease: 'Sine.easeInOut' }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);