Batch Test

Hot
class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('bunny', 'assets/sprites/bunny.png');
        this.load.image('block', 'assets/sprites/block.png');
        this.load.image('brain', 'assets/sprites/brain.png');
        this.load.image('apple', 'assets/sprites/apple.png');
        this.load.image('ball', 'assets/sprites/aqua_ball.png');
    }

    create ()
    {
        this.add.sprite(200, 300, 'bunny').setName('bunny1');
        this.add.sprite(400, 300, 'bunny').setName('bunny2');
        this.add.sprite(600, 300, 'bunny').setName('bunny3');

        this.add.rectangle(400, 100, 500, 16, 0x6666ff);

        this.add.sprite(200, 300, 'brain').setName('brain1');
        this.add.sprite(400, 300, 'brain').setName('brain2');
        this.add.sprite(600, 300, 'brain').setName('brain3');

        this.add.circle(400, 100, 64, 0x9966ff);

        this.add.sprite(200, 300, 'block').setName('block1');
        this.add.sprite(400, 300, 'block').setName('block2');
        this.add.sprite(600, 300, 'block').setName('block3');

        this.add.text(400, 100, 'Multi Texturing').setOrigin(0.5);

        this.add.sprite(200, 300, 'apple').setName('apple1');
        this.add.sprite(400, 300, 'apple').setName('apple2');
        this.add.sprite(600, 300, 'apple').setName('apple3');

        this.add.sprite(200, 300, 'ball').setName('ball1');
        this.add.sprite(400, 300, 'ball').setName('ball2');
        this.add.sprite(600, 300, 'ball').setName('ball3');
    }
}

const config = {
    type: Phaser.WEBGL,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: Example
};

const game = new Phaser.Game(config);