Canvas Texture Rotation

class Example extends Phaser.Scene
{
    preload ()
    {
        this.load.setBaseURL('https://cdn.phaserfiles.com/v385');
        this.load.image('mushroom', 'assets/sprites/128x128.png');
    }

    create ()
    {
        const texture = this.textures.createCanvas('aatest', 256, 256);

        const ctx = texture.context;

        // ctx.fillStyle = '#ffffff';
        // ctx.fillRect(0, 0, 256, 256);

        ctx.strokeStyle = '#ffffff';
        ctx.lineWidth = 12;
        ctx.beginPath();
        ctx.moveTo(20, 20);
        ctx.bezierCurveTo(20, 100, 200, 100, 200, 20);
        ctx.stroke();

        texture.refresh();

        this.add.image(300, 200, 'aatest');

        this.add.image(600, 200, 'aatest').setAngle(20);

        this.add.image(300, 450, 'mushroom');
        this.add.image(600, 450, 'mushroom').setAngle(20);

    }
}

const config = {
    type: Phaser.AUTO,
    parent: 'phaser-example',
    width: 800,
    height: 600,
    scene: Example
};

const game = new Phaser.Game(config);