class Example extends Phaser.Scene {
constructor() {
super();
}
preload() {
this.load.image('block', 'assets/sprites/block.png');
}
create() {
var image = this.add.image(0, 400, 'block');
var tween = this.tweens.add({
targets: image,
props: {
x: { value: 800, duration: 5000, ease: 'Linear' },
y: { value: 100, duration: 1000, ease: 'Bounce.easeInOut', yoyo: true, delay: 1000 }
}
});
console.log(tween);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);
class Example extends Phaser.Scene {
constructor() {
super();
}
preload() {
this.load.image('block', 'assets/sprites/block.png');
}
create() {
var image = this.add.image(0, 400, 'block');
var tween = this.tweens.add({
targets: image,
props: {
x: { value: 800, duration: 5000, ease: 'Linear' },
y: { value: 100, duration: 1000, ease: 'Bounce.easeInOut', yoyo: true, delay: 1000 }
}
});
console.log(tween);
}
}
const config = {
type: Phaser.AUTO,
width: 800,
height: 600,
backgroundColor: '#2d2d2d',
parent: 'phaser-example',
scene: Example
};
const game = new Phaser.Game(config);