class Example extends Phaser.Scene { constructor() { super(); } preload() { this.load.image('block', 'assets/sprites/block.png'); } create() { var image1 = this.add.image(130, 50, 'block'); var image2 = this.add.image(190, 80, 'block'); var image3 = this.add.image(50, 150, 'block'); this.tweens.add({ targets: [image1, image2, image3], props: { x: { value: '+=600', duration: 3000, ease: 'Power2' }, y: { value: '500', duration: 1500, ease: 'Bounce.easeOut' } }, delay: 1000 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);
Scan to open on your mobile device
class Example extends Phaser.Scene { constructor() { super(); } preload() { this.load.image('block', 'assets/sprites/block.png'); } create() { var image1 = this.add.image(130, 50, 'block'); var image2 = this.add.image(190, 80, 'block'); var image3 = this.add.image(50, 150, 'block'); this.tweens.add({ targets: [image1, image2, image3], props: { x: { value: '+=600', duration: 3000, ease: 'Power2' }, y: { value: '500', duration: 1500, ease: 'Bounce.easeOut' } }, delay: 1000 }); } } const config = { type: Phaser.AUTO, width: 800, height: 600, backgroundColor: '#2d2d2d', parent: 'phaser-example', scene: Example }; const game = new Phaser.Game(config);