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From Game Dev Academy: "In the last tutorial, we created the BattleState for our turn-based RPG. Now, we are going to create a WorldState were the player can explore and eventually find enemies. In addition, we will improve our battle system to consider units speed. The following topics will be covered in this tutorial:

  • Creating a WorldState which the player can navigate
  • Creating enemy spawners that will initiate the BattleState
  • Improve the battle system to consider units speed"

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