This workshop was part of the Crater Remote Conference for JavaScript developers (http://conf.crater.io/) organized by Josh Owens. The workshop covered the basics of the Phaser engine, where we built a simple platformer game using this library.
This workshop was part of the Crater Remote Conference for JavaScript developers (http://conf.crater.io/) organized by Josh Owens. The workshop covered the basics of the Phaser engine, where we built a simple platformer game using this library.