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Game Off is back! This is the 5th annual game jam organised by GitHub, celebrating open source.

They'll announce the theme on Wednesday November 1 at 13:37 PM PDT, and you’ll have the month of November to build a game. As always, you're encouraged to use open source game engines, libraries, and tools in your game, but you're free to use any technology you want. It's a perfect excuse to experiment with something new too.

More details will be announced on the Game Off jam page soon.

You can use anything you like to build your game, but if you'd like to use Phaser and are wondering how to get started then the following resources should help:

Videos

There are lots of videos about Phaser on YouTube. Some give you a single-short introduction to it as a whole, while others take you through the whole process of making a game over multiple steps. Here are some highlights:

Anatomy of a Phaser Project "In this video tutorial, I will walk through the general structure of a Phaser project and the important parts of how a Phaser game actually works."

Wild's Phaser Game Tutorial "A 7 part tutorial on creating a game from set-up through to implementation"

The Complete Game Development Course This commercial video course is massive and covers all kinds of game types. It's also discounted heavily at the moment, so a worthwhile investment! "The Complete Mobile Game Development Course is the world’s most comprehensive online curriculum on game development with JavaScript and Phaser. Start by learning to code in JavaScript from scratch by building a game. Dive into the Phaser game engine and build several games of all genres – from platformers to puzzle games to RPG’s! At the end of the course you’ll also learn to publish your HTML5 games to native mobile platforms (iOS and Android) using Phonegap."

Books

Game Development for Human Beings This is a completely free ebook containing over 420 pages of Phaser game dev content! It assumes no previous knowledge of Phaser at all and covers all you need to know to create something for this game jam.

Interphase Written by the developers of Phaser, this is a 400 page ebook and huge code package that contains 8 complete games and tutorials on how each one of them was created, along with a lot more content.

From Null to Full Game An ebook written by the prolific tutorial author Emanuele Feronato: "I will take you by hand from the very bare bones of JavaScript until the creation of a complete HTML5 cross platform game using Phaser framework and other FREE software."

Discover Phaser This is an ebook and code package by Thomas Palef: "making a full featured game from scratch with a new framework can be scary. This book will walk you through this process, step-by-step, by building a 2D platformer. You will control a little guy in a blue world that tries to collect coins while avoiding enemies."

Tutorials

Making Your First Phaser Game An easy-to-follow tutorial that leads you gently through the process of making your first game, step-by-step. Code and assets are available for download too.

Community Tutorials There are literally thousands of Phaser tutorials that have been written. Which is both a blessing and a bit of challenge for newcomers. The Community Tutorials page lists them all by date and you can scroll through and page back over years worth of content. You'll find all kinds of goodies - from complete multiplayer tutorials, to plugins to help create nice particle effects. It's a huge treasure trove, so get digging!

Community

Need to chat to someone to get some help? Then why not join the Phaser Forum, Slack or Discord channels? You can find all about them on our Community pages and you'll often find someone to help. If you're after help with code then try and be specific with your questions. It's always easier for us to help when someone asks something clearly. Or if you just want some others to playtest your game then you can do that too!

Have fun with the game jam. If you enter please don't forget to send us a link to your entry, as we'd love to feature them here on the website and in our newsletter.

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