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Today we released Phaser 3.1.2. This is a point-release, meaning none of the public-facing API changed and focused on our continued effort to stamp on bugs as quickly as we can. It also includes hundreds of fixes to the jsdocs.

The largest fixes are around the renderer, bringing in Tile alpha and Scale support to the Static Tilemap Layer, and fixing an issue with the Particle Emitter batch that would manifest if you had blend modes enabled.

Grab the latest build from GitHub, npm or CDN and as usual see the full Change Log for details.

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