Jeffrey Roshan published this new tutorial: "Recently I came across Phaser and wanted to try making a simple game to learn the game engine. One of the main components of a game is the SpriteSheet. There are a lot of tools out there to do this. I found TexturePacker nice and simple. We will now generate a Spritesheet of playing cards (just the spades as a sample) from a Photoshop file with layers."
PSD Parse and TexturePacker Tutorial
Generate aPhaser Sprite Sheet from PSD layers using psdparse + TexturePacker.