Catch-up on the development of Phaser Editor 2. This post demonstrates some of the new features, including the excellent looking Scene Editor:
"We decided to implement the scene editor again, from scratch. The main reason is that the old editor is based on JavaFX, and JavaFX does not allow to disable image interpolation, something that is terrible for pixel art. It is a significant amount of work, but the result worths it, right now we have a more flexible editor, and it runs faster."